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・ Squires of San Quentin
・ Squires Peak
・ Squires, Missouri
・ Squirewood Hall
・ Squirm
・ Squirm (film)
・ Squirmer
・ Squirmer (BEAM)
・ Squirmle
・ Squirrel
・ Squirrel (debate)
・ Squirrel (DHT)
・ Squirrel (disambiguation)
・ Squirrel (horse)
・ Squirrel (peanut butter)
Squirrel (programming language)
・ Squirrel and G-Man Twenty Four Hour Party People Plastic Face Carnt Smile (White Out)
・ Squirrel baffle
・ Squirrel Bait
・ Squirrel Bait (EP)
・ Squirrel Boy
・ Squirrel bridge
・ Squirrel Creek
・ Squirrel Creek, California
・ Squirrel cuckoo
・ Squirrel fishing
・ Squirrel galago
・ Squirrel Girl
・ Squirrel glider
・ Squirrel Hill (Pittsburgh)


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Squirrel (programming language) : ウィキペディア英語版
Squirrel (programming language)

Squirrel is a high level imperative, object-oriented programming language, designed to be a light-weight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games and hardware such as Electric Imp.
MirthKit, a simple toolkit for making and distributing open source, cross-platform 2D games, uses Squirrel for its platform.〔(MirthKit Developer Wiki )〕 It is used extensively by Code::Blocks for scripting and was also used in ''Final Fantasy Crystal Chronicles: My Life as a King'' It is also used in ''Left 4 Dead 2'' and ''Portal 2'' for scripted events.〔(L4D2 Vscripts )〕
==Language features==

*Dynamic typing
*Delegation
*Classes, inheritance
*Higher order functions
*Generators
*Cooperative threads (coroutines)
*Tail recursion
*Exception handling
*Automatic memory management (mainly reference counting with backup garbage collector)
*Weak references
*Both compiler and virtual machine fit together in about 7k lines of C++ code
*Optional 16-bit character strings

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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